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This image was made for theSCI FI Channel's Infinite OZ project. It depicts the heart of Askadelia's sun-eating machine. Conceptually I was challenged to create a massive sun eating machine which would take the sun and store it in several canisters around the central machine.
The image was concieved under really tight deadlines, and executed in about a week and a half. While the image appears to be 2d it is actually created mostly in Maya. Since we had such a short amount of time to complete the image texture maps could not be created for all the geometry in the scenes. We instead opted to make all the models in Maya and then create an ambient occlusion pass from those models. After the pass was made, we could the texture it in Photoshop, and use the AO pass as a multiply layer.
The foreground geometry was created by Rudolf Herczog http://www.rochr.com/
The canister peices, the initial color concept, and the wires were created by Seth Olson http://setholson.com/
The image inside the porthole was created by:
Gerardo De Gerard
http://www.degerardo.com/
The Maya wire script we used was written by Andrew Closson
http://www.andrewclosson.com/
The production studio was B-REEL
http://www.b-reel.com/view_posts.aspx
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